MadDraw How to Play

Last updated: 2026-07-14

Overview

MadDraw is a drawing-based psychological party game where players split into Parent (who sets the traps) and Children (who draw the pictures).

Children must draw a picture that satisfies every card currently on the field.
The Parent tries to plant clever traps that look drawable… but aren’t quite.

Once the drawings are finished, an AI judges each card as “satisfied” or “not satisfied.”
Every Child draws independently (recommended for 3–5 players).

Card Types

There are four types of cards. The field always has exactly one of each type (4 cards total).

※ The field always has one card per slot. When you play a card, you must overwrite the matching type slot.

Card Difficulty (★)

Every card has a difficulty rating (maximum ★ = 3).

The Parent’s score uses ☆ (ease value), calculated as:

☆ = 3 − that card’s ★

Hand

Each player always holds the following 4 cards:

Only cards used during the round are replenished from the matching deck.
Unused cards stay in hand. You always keep exactly one of each type.

Round Flow

Initial Cards
One card is drawn randomly from each deck and placed on the field (4 cards total).
Overwrite Phase
Starting with the Parent, every Child takes one turn in order.
• Choose a card from your hand and overwrite the matching slot
• Or Pass
Parent’s Final Adjustment (Face-down Card)
The Parent chooses one card from hand and overwrites any slot face-down.
Children start drawing without knowing its content.
Drawing Phase
Draw a picture that satisfies all cards on the field within the time limit.
Halfway through the timer, the face-down card is revealed.
After the reveal, you may adjust your drawing for the remaining time.
AI Judgment → Scoring
The AI evaluates each card as satisfied or not and calculates scores.

Scoring Rules

Children’s Score

Sum of the ★ values of the cards you satisfied.
In addition, the player with the best drawing receives a +3 point bonus.

※ “Best drawing” is decided by AI evaluation.

Parent’s Score

Total ☆ of the cards that Children failed to satisfy,
then divided by the number of Children and rounded up.

Parent’s score = ⌈ (total ☆ of unsatisfied cards) ÷ number of Children ⌉

Example: ☆ total = 5, 3 Children → 5 ÷ 3 = 1.666… → rounded up to 2 points

If every Child satisfies all cards, the Parent scores 0 points that round.
The Parent’s skill lies in crafting just the right level of “almost drawable but not quite.”

Winning the Game

The game ends after every player has been the Parent once.
The player with the highest total score wins.

Number of Players

Recommended for 3–5 players.
Regardless of player count, the field always has 4 slots (one of each type), and every player gets a chance to overwrite or pass.

Controls

Main in-game actions:

  1. Check your hand … Your 4 cards are displayed at the bottom of the screen.
  2. Overwrite … Tap a card in your hand, then select the matching slot on the field to overwrite it.
  3. Pass … Press the “Pass” button to end your turn.
  4. Draw … Draw freely on the canvas with your finger or mouse. Tools for eraser, color change, and clear are available.
  5. Submit … Press the “✅” button within the time limit to submit. The drawing is auto-submitted if time runs out.

Tips & Strategy